Galban

A young burglar

Description:
Galban
Human Rogue 1
CR 1
Alignment: Chaotic Evil
Initiative: +2 Speed: 30 ft. (6 squares)
Hit Dice: 1d6 +2 (8 hp)
AC/tch/ff: 14/12/12 (armor +2, dexterity +2)
Saves: Fort +1, Ref +4, Will +2
BAB/Grapple: +1 / +3 Space/Reach: 5 ft./5 ft.
Attack (melee): Dagger +3 (1d4 +3/19-20)
Full Attack: as above
Special Attacks: sneak attack +1d6
Special Qualities: trapfinding
Abilities: Str 14, Dex 15, Con 12, Int 13, Wis 11, Cha 9
Skills: Balance +9, Climb +6, Disable Device +5, Escape Artist +8, Hide +6, Jump +7, Listen +4, Move Silently +6, Open Lock +6, Search +4, Tumble +7
Feats: Agile, Iron Will
Treasure: leather armor, 2 daggers, grappling hook, 50’ rope, 3 sacks
Bio:

Galban is a surly, dirty, half-starved youth of about 14, with shaggy brown hair and what could be the beginnings of a thin mustache – or maybe just another smear of grime.

The City Watch caught him in the act of burglarizing the Golden Lily, but ultimately let him go with a warning rather than arresting and booking him.

Galban

Viridumar's Finest glennfield